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Moxonomy

Festival of the Guildpact

InstantX generic manaWhite mana

The split is what makes it tick: pay X generic manaWhite mana, and you get a damage shield scaled to whatever you're afraid of plus a card to bury the cost. Pure damage prevention has always been a hard sell because it does nothing to the board and demands you guess the incoming number correctly, but a guaranteed cantrip changes that calculus entirely. Even when the prevention whiffs, you've cycled away a single white mana for a card; when it lands, you've blunted a burn spell or an attack step and stayed up a card in the exchange. That floor lets the effect exist at this rate without ever rotting in hand. The prevention is also bounded to damage dealt to you specifically, not your creatures, which keeps it as a lifeline rather than a combat tool: it's there to keep a player alive against reach and burn, not to win a block. Read it as a Fog with a deductible and a kicker, narrower in what it stops but never a blank, which is the trade early instant-speed prevention spells almost never got right.

Festival of the Guildpact (rav)
RAV · #17uncommon
Pricing
Normal: $0.20
Foil: $0.32
Oracle Text

Rules text

Prevent the next X damage that would be dealt to you this turn. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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