Feral Abomination
Six mana for a 5/5 with deathtouch is a rate that exists to be plain, not clever: it is a body sized to brick attackers and trade up the curve through sheer attrition, with no activated cost or trigger to sequence around. What is worth noticing is where the keyword sits. Deathtouch on a frame this large is a blunt deterrent rather than a subtle one. A 1/1 deathtoucher invites the same chump-block standoff for a fraction of the investment, offering nothing but a wall; stapling the keyword to a 5/5 instead means the creature genuinely threatens to win the race while still punishing anything that crosses into it. That is the whole design argument: the ability makes the body unblockable-in-practice at the same time the body makes the ability a clock. There is no decision buried in here. It attacks, it blocks, and whatever touches it dies. As common-rarity design it is honest about its job and nothing more, a creature an opponent cannot profitably gang-block and cannot afford to ignore.


