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Moxonomy

Favor of the Overbeing

Enchantment — Aura1 generic manaGreen or Blue mana

Most Auras that scale read off the caster: pay more, get more. This one reads off the target, and specifically off its current colors. A green creature picks up vigilance and a point in each direction; a blue creature picks up flying and the same point; a creature that wears both colors collects all of it for +2/+2 with vigilance and flying. The hybrid pip in the cost is the misdirection here. It looks like the load-bearing part, the thing that lets either color cast the spell, but the actual engine sits on the creature you target. The Aura is a quiet argument for the green-blue overlap: the more a body shares both halves of that color pair, the more this gives back. On a single-colored creature it settles into an ordinary +1/+1 with one keyword, which is the floor that keeps the gold-creature payoff from being free. This kind of card, reading color identity off whatever sits on the battlefield rather than off the mana that paid for the effect, was a recurring experiment in early hybrid-and-chroma design: cards that asked you to care not just what you cast but what you cast it onto, and that rewarded a board deliberately built to live in two colors at once.

Favor of the Overbeing (eve)
EVE · #151common
Pricing
Normal: $0.46
Foil: $15.00
Oracle Text

Rules text

Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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