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Moxonomy

Fathom Fleet Captain

Creature — Human Pirate1 generic manaBlack mana

The gate is the whole design: the attack trigger fires only when you already control another nontoken Pirate, so a two-drop with menace asks the deck to do its tribal homework before this card pays out. Deployed alone, it is a simple evasive body; standing beside real Pirates, it converts surplus mana into a fresh 2/2 with menace each combat. The nontoken clause is what keeps that from spiraling: the tokens the Captain makes are Pirates, but they cannot satisfy its own requirement, so you cannot bootstrap an army off the tokens alone. The card needs genuine bodies committed first, and the tokens it produces exist to widen the board and feed other tribal payoffs rather than to refuel this one. The trigger also checks only on the Captain's own attack, once per swing, which sets the pace: this is a slow mana sink, not a burst engine. That combination (cheap enough to land early, scaling into a menace-heavy board late, gated behind a real creature you had to commit to first) is the familiar shape of an aggressive tribal payoff built around a mana sink. Assemble the creature type ahead of it and the Captain compounds every turn; skip the tribal shell and the trigger simply never turns on.

Fathom Fleet Captain (lcc)
LCC · #197rare
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

Menace Whenever this creature attacks, if you control another nontoken Pirate, you may pay 2 generic mana. If you do, create a 2/2 black Pirate creature token with menace.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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