Farsight Adept
Symmetry is the design tension here, and it is handled with the lightest possible touch. A 3/3 for is already a fair body, so the extra card comes stapled to a cost that reads as generous: your opponent draws too. That shared draw is the price white agrees to for getting card advantage on a creature, and it is also the least interesting way to read the card. In an aggressive shell, a card that both parties draw is not really symmetric at all; the beatdown player converts resources into damage faster than the defender can stabilize, so handing the opponent a card while you deploy a body and refill your own hand is closer to a rounding error than a gift. This is the white version of a very old idea (buying card advantage by sharing it) that black and blue have explored with life loss or tempo strings attached; white gets the effect on a creature and a clean enters trigger, no strings, because the shared draw is the string. The Kor Wizard framing matters less than the shape: a body that replaces itself the turn it lands, on a color that historically hoards its card draw and rarely gets it in a single unconditional package. The whole calculus rests on who benefits more from an extra card, and the answer is almost never symmetric.
