Fang Dragon // Forktail Sweep
Red rarely gets to spend a card twice, and that is the design tension this pairing resolves. Forktail Sweep is a cheap, one-sided miniature wrath: it pings every creature you don't control for a point without touching your board, enough to clear mana dorks, tokens, and the swarm of X/1 utility bodies that give red decks fits. What makes the sequence unusual is that the spell doesn't hit the graveyard when it resolves. It goes to exile as an adventure, holding the 6/3 flier in reserve for a later turn, so the card you burned early to survive an aggressive opening still cashes out as a real threat once the board has stabilized. The removal and the finisher live on the same card, split across two turns rather than two draws. The Dragon itself is a deliberately brittle payoff: three toughness means it dies to the same incidental pings that plague small creatures, but flying and six power let it end games without ever meeting a blocker. That fragility is the point. It rewards holding the creature back until the sweep has already earned its keep and the skies are clear, converting what reads like a modest board-clear into a delayed clock in the air.
