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Moxonomy

Fanatical Offering

Instant1 generic manaBlack mana

Two cards at instant speed for two mana would be a mispriced draw spell in black if you got to cast it for free, so it asks for a body first: an artifact or a creature has to die on the way in. That single clause reroutes the card from raw advantage into value conversion. The permanent you feed it was usually going to leave anyway (an aristocrat, a token that had outlived its use, a creature already earmarked for the graveyard), and the spell cashes that corpse into two fresh cards while whatever leaves-play trigger was coming still resolves on schedule. The Map token is the underrated half. Rather than stapling on life or a body, the spell returns a delayed explore, a small selection engine that can be spent later to smooth a draw or grow whatever creature you have left standing. That reward structure favors a board built on disposable permanents over one that hoards them, and it bites when you cast it dry: with nothing you wanted to lose, the sacrifice forces you to eat something real just to see the cards. Structurally this is a sacrifice payoff dressed as card draw, and the direction of the disguise is the entire idea.

Fanatical Offering (lci)
LCI · #105common
Pricing
Normal: $1.05
Foil: $2.24
Oracle Text

Rules text

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "1 generic mana, Tap, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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