Faller's Faithful
The clause that makes this more than a modal removal creature is the drawback, and where you point it. Destroy up to one other creature, and if that creature wasn't dealt damage this turn, its controller draws two cards. Read plainly, it's a targeted removal body that hands the opponent value, which is a strange thing to bolt onto a three-mana kill spell. But the "up to one" and the damage rider are two levers that turn the penalty into a resource. Aimed at an opposing threat that's already taken combat or ping damage, it refunds nothing to anyone: it simply clears a chump attacker or an about-to-die blocker. Aimed at your own undamaged creature, the drawback fires in your favor, so you cash a token, a sacrifice-fodder body, or a creature whose death trigger you want on the stack, and refill your hand two deep in the process. The removal is real when you want it (deal damage first so the target is off-limits for the draw), and the card advantage is real when you don't. That fork, self-target to draw or foe-target for tempo, is the entire design: a removal spell whose "penalty" you get to collect yourself, on your own terms. The 3/1 body is deliberately brittle because the enters trigger is what you're buying, not a durable Wizard. It reads as a downside and plays as a decision about who the two cards go to.
