Fallaji Vanguard
The trick here is that the pump trigger fires whenever a creature you control enters, including this one, so the moment it resolves it hands +2/+0 to something already in play. That reframes it from a slow anthem into an immediate combat threat: cast it before combat, target a creature you plan to attack with, and the buff lands the same turn without waiting for a second creature. From there it becomes an engine that scales with how many bodies you can flicker, token-generate, or simply chain onto the board, each one adding a temporary +2/+0 you get to aim wherever it matters. The pump is single-target, which is the wrinkle worth reading twice: a wide board does not spread the bonus, it stacks it onto whichever creature needs to punch through or trade up. Its own first strike makes it a natural recipient in a pinch, turning the 2/3 into a 4/3 that wins nearly any combat step it enters. The 2/3 body is the honest cost: it will not carry a game on stats, and the value only materializes if you are actually deploying creatures around it rather than holding up interaction. This is a go-wide-and-punch payoff in the vein Boros has always worked, but built to reward the deployment itself: each creature that enters becomes a combat swing somewhere on the board, which asks you to keep the bodies coming rather than sit behind them.
