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Moxonomy

Falcon's Wing Harness

Artifact — Equipment1 generic manaBlue mana

Most two-mana blue Equipment ask you to pay twice: once to cast, once to equip. This one folds the first attach into its enter trigger, arriving as a self-attaching aura that keeps the artifact type when the equipped creature dies. What it grants is a protection kit rather than a threat: the +1/+1 nudges combat math, flying opens an evasive line, and ward 1 generic mana taxes spot removal without pretending to be untouchable, since a single mana still peels the shield away. The design is built around resilience across bodies. Because it stays on the battlefield after its host leaves, the sorcery-speed Equip exists to re-home the harness onto the next attacker, converting a piece of removal into a tempo hiccup rather than a clean two-for-one. That is the axis it plays on: guarding an investment you have already committed, then following that investment as it walks from creature to creature, all at a mana value low enough that the initial cast rarely costs a beat.

Falcon's Wing Harness (msh)
MSH · #53uncommon
Pricing
Normal: $0.12
Foil: $0.25
Oracle Text

Rules text

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1 and has flying and ward 1 generic mana. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1 generic mana.) Equip 2 generic manaBlue mana (2 generic manaBlue mana: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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