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Moxonomy

Faerie Harbinger

Creature — Faerie Wizard3 generic manaBlue mana

Flash is the wrinkle that separates this Harbinger from the rest of the cycle. Every member shares a template: an entering body that hunts up a card of its tribe and stacks it as your next draw. The blue one runs that search at instant speed, so you can trigger it during the opponent's end step and untap with the next pick already queued, no mana wasted holding up an instant that never comes. The tribal restriction is the cost: it only digs for Faeries, which leaves it inert outside a deck built to spend those tutors. But the search reads "Faerie card," not "Faerie creature," so it reaches past bodies to the tribe's noncreature spells, the Bitterblossoms and Faerie Trickerys that the deck actually wins with. Placement is doing quiet work a hand-tutor would not. You draw the card next turn, which dodges discard aimed at your hand and feeds anything that cares about the top of your library or about drawing a Faerie specifically. The 2/2 flyer is incidental, a small evasive blocker rather than a clock of its own. The real function is consistency: a flash-speed engine piece that makes a fragile tribal plan repeatable by guaranteeing the next threat, or the next enchantment, is always one draw step away.

Faerie Harbinger (lrw)
LRW · #61uncommon
Pricing
Normal: $4.54
Foil: $31.76
Oracle Text

Rules text

Flash Flying When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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