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Moxonomy

Eye Gouge

InstantBlack mana

The clause that destroys a Cyclops is the entire reason this card is a curiosity rather than a footnote: it is a hyper-specific tribal hoser stapled to an otherwise generic one-mana shrink effect. The base mode, a -1/-1 instant, clears the smallest creatures and shaves a point off something larger, the kind of marginal trick that fills out a black removal suite. But the second sentence is what designers reach for when they want to plant a hard answer to one named creature type into a set without breaking the rate elsewhere: if the target happens to be a Cyclops, the -1/-1 stops mattering and the creature simply dies, regardless of its toughness. It is a piece of set-internal mechanical storytelling, a removal spell built to punch through whatever oversized one-eyed body the set put in front of it, and it carries no weight at all once you leave that context. The design move is older than this card: pinpoint anti-tribal removal that reads as a flavor joke first and a card second, useful exactly when the table is full of the named type and inert otherwise. What makes it worth a glance is the honesty of the construction. There is no pretense that the -1/-1 alone justifies the slot; the destroy clause is the card, and it only fires against a sliver of the creature pool.

Eye Gouge (bng)
BNG · #67common
Pricing
Normal: $0.04
Foil: $0.31
Oracle Text

Rules text

Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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