Expendable Lackey
The whole value of this creature is in the second half of its life. As a body it is filler, a 1/1 for one that dies to anything and blocks nothing worth mentioning; the design bets that you will lose it and pays you back for having done so. From the graveyard it converts into an evasive Fish token for two more mana, so the card wants to be sacrificed, chumped, or fed to whatever engine you already run, then cashed in later for a threat that connects. That structure makes it a two-stage resource rather than a single card: the front half feeds sacrifice triggers, the back half provides a guaranteed unblockable clock that survives board wipes because it was already dead when they landed. Locking the exile ability to sorcery speed matters here, since it denies you a graveyard-based combat trick and pushes the payoff onto your own turn, where you can build around it deliberately. It is a small piece of design that quietly does two jobs one card rarely covers: expendable in the first phase, evasive in the second, with the exile clause capping the return at a single payout so the two-for-one never runs away with the game.

