Exhibition Magician
The choice on entry is the whole design: a body that arrives already committed to one of two economies. Either it adds a 1/1 Citizen toward a go-wide plan, or it drops a Treasure and advances a mana-hungry, artifact-caring one. Neither mode is generous alone; the Citizen is a lone token and the Treasure is one-shot fixing. What holds this three-drop together is that its two halves point at different archetypes, so the same card can serve a sacrifice-fodder deck or a splash-and-ramp deck without any swap. The 2/1 body is deliberately fragile: a value creature that expects to trade or chump, banking its enters-the-battlefield trigger before the stats matter. The token or Treasure is the point and the Wizard is just the delivery vehicle. Read as a small aristocrats piece, it does double duty: the Citizen becomes a sacrifice target, the Treasure a ritual-adjacent mana burst for the payoff. Read as fixing, it is a rainbow rock with legs. The modest rate is the cost of that flexibility, and which half was worth the mana is a question the surrounding deck answers, not the card.
