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Moxonomy

Excavation Mole

Creature — Mole2 generic manaGreen mana

Here green gets a body most decks would run without the rider: a 3/3 with trample for 2 generic manaGreen mana is a fair curve-filler on its own. The self-mill is the giveaway that this creature is not built for a fair deck at all. Milling your own three is a downside in a vacuum, and pricing the mole as if that mill were free tells you the archetype it wants: one where graveyard cards are resources, not losses. Whatever you dump feeds delve, escape, reanimation, threshold, or a dredge-adjacent recursion loop, and the trample means the body still applies pressure while the graveyard fills. That is the quiet cleverness of the design: a downside for the average green deck reframed as an enabler for the deck that specifically wants a stocked yard. The trample earns its place in that plan, too, because self-mill decks often stall behind chump blockers while assembling their payoff, and a creature that pushes damage through a wall buys the turns the strategy needs. The mill happens once, on entry, so this is a jump-start rather than an engine; you are paying green's usual beatdown rate to prime a graveyard strategy without committing a dedicated enabler slot.

Excavation Mole (iko)
IKO · #150common
Pricing
Normal: $0.10
Foil: $0.06
Oracle Text

Rules text

Trample When this creature enters, mill three cards.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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