Etched Monstrosity
The printed body is an IOU the card pays out in a lump sum: it walks in carrying five -1/-1 counters, a 5/5 the moment it resolves, with all five counters earmarked for a single transaction. Pay one pip of every color and shed all five at once, and you get both halves of the deal: a player draws three cards, and the Golem snaps up to its full 10/10. There is no incremental drip. The activation cost demands exactly five -1/-1 counters removed in one shot, so if counter-shifting effects nibble the pile down beforehand, you no longer have enough to pay the toll; the draw and the growth are an all-or-nothing payout. That tension is the actual design knot: every effect that touches -1/-1 counters tempts you to grow the Golem early, but doing so forecloses the marquee ability the counters exist to fund. As a colorless artifact, the body slots into any shell, but the real price is never the generic five to cast it. It is the rainbow tax, one of each color assembled before the card does the thing worth playing it for: a five-color admission fee that gates a colorless creature's only memorable trick.

