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Moxonomy

Essence Filter

Sorcery1 generic manaGreen manaGreen mana

A green mass-enchantment answer with a built-in color hedge: the modal choice to destroy all enchantments or only the nonwhite ones means a white-leaning deck can clear the table's web of suppressors while leaving its own enchantments standing. That asymmetry is something green rarely gets for free against an enchantment wall. The trick is older than the card itself. Green's relationship to enchantment removal has always favored singular destruction, the Naturalize lineage, with mass sweepers held back as the exception, and the white-protection clause borrows a design move the era leaned on hard: spare a color so the spell reads as a sweeper for some decks and a one-sided weapon for whoever sleeves it into a white shell. The honesty in the rate comes from the sorcery timing. This is not a reactive blowout you hold up against a key enchantment resolving on an opponent's turn; it is a proactive board reset you commit to on your own main phase, which hands the opponent a full turn cycle to rebuild or to bait it out first. That scheduling constraint marks the gap between this and the instant-speed enchantment answers green eventually grew comfortable with, framing the card as a deliberate, telegraphed reset rather than an ambush.

Essence Filter (ptc)
PTC · #pp233sbcommon
Pricing
Normal: $0.25
Foil:
Oracle Text

Rules text

Destroy all enchantments or all nonwhite enchantments.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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