Erebos's Titan
A 5/5 for four that is indestructible the moment your opponent's board is empty: the conditional is the whole bargain, and it rewards exactly the deck that strips a board clean before committing threats. Black has always wanted recursive beaters, and the second ability is the elegant part of the design. Rather than the open-ended graveyard return of cards like Bloodghast or Gravecrawler, this one keys off a specific signal: an opponent's creature card leaving their graveyard. That ties recursion to graveyard interaction, the kind of thing decks do when they exile a reanimation target, snipe a delve fuel pile, or strip a recursion engine. When that happens, you loop a card back for a discard, turning your own attrition pressure into a renewable threat. The two halves point at the same gameplan: clear the board, then keep redeploying a body that cannot be destroyed against an empty side. The friction is that both abilities depend on what the opponent is doing. Leave a single chump blocker on the table and the indestructibility switches off; play against a deck that never feeds its graveyard and the recursion clause goes quiet. It is a creature built for the grind, designed to outlast removal and refill from the yard, but only against opponents who play into the conditions it cares about.
