Skip to content
Moxonomy

Ephara's Radiance

Enchantment — AuraWhite mana

Almost no rate survives this kind of math. One white mana buys an Aura that grants a repeatable lifegain ability, but the ability itself costs two mana and a tap every time you want three life, and it is bolted to a creature that could die at any moment. The lifegain is not even attached to the Aura's own existence: kill or bounce the enchanted creature and the engine evaporates, taking your card with it. That is two cards committed and a vulnerable activation chain for an effect that asks you to spend mana to stand still. The devotion-era design context explains the white pip, where every permanent on the board was meant to feed a larger devotion payoff, but as a standalone the card never clears the bar that even basic incidental lifegain has to clear. It belongs to the long tail of commons printed to fill a set's white slot and pad a lifegain-matters subtheme that needed enchantment count more than it needed efficient effects.

Ephara's Radiance (bng)
BNG · #9common
Pricing
Normal: $0.14
Foil: $0.18
Oracle Text

Rules text

Enchant creature Enchanted creature has "1 generic manaWhite mana, Tap: You gain 3 life."
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close