Enraged Ceratok
A green four-drop whose evasion is a quiet vote against the chump block. Most 4/4s in green trade attrition for board presence: they hit hard until a token or a spare 1/1 stands in front of them, and the beatdown stalls. This one draws the line at power 2, which is precisely the threshold most defensive filler falls under: mana dorks, incidental tokens, the assorted small bodies aggressive and midrange decks leave behind to hold ground. Against those, it walks through untouched. The restriction has a clean ceiling, though, and it is worth being precise about its shape: this is not a keyword but a static rule on what may block it, so anything with power 3 or more stops the Rhino cold like any other ground creature. It is not trample and it is not unconditional evasion; a single genuine blocker turns it back into a vanilla body. What it is is a 4/4 built to punish decks that plan to survive on cheap chaff, and to keep a green board from clotting up in the mid-game. The vanilla instinct in green has always been raw size; this trades a slice of that ambition for reliability of connection, which is a subtler thing to ask of a common-slot beater than it looks.

