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Sorcery3 generic manaGreen manaGreen mana

The forced-block clause is the whole game here. A +7/+7 trample pump is already a serviceable finisher, but the "must be blocked this turn if able" line turns the spell into something closer to removal: cast it on an attacker and the defender is compelled to throw a blocker into a creature that now outsizes nearly anything, then eats the trample overflow on top. The double-green cost and five total mana keep it from being a free tempo play, and the sorcery timing means it commits entirely before blocks are declared, so it cannot ambush an already-set combat the way an instant-speed pump would. That sorcery restriction is what keeps the compulsion fair: the defender sees the buffed body coming and gets to choose which creature to sacrifice, but cannot choose to let it through. It belongs to green's long line of "make my big thing bigger and dare you to deal with it" effects, where the tension is always between raw size and the cost of casting at the wrong moment. The forced-block rider is what elevates it past a plain pump spell: it converts the mere threat of trample damage into a guaranteed exchange, on the defender's worst terms.

Enlarge (j22)
J22 · #656uncommon
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Oracle Text

Rules text

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

5 sets
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