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Moxonomy

Encrust

Enchantment — Aura1 generic manaBlue manaBlue mana

Pacification with a wider net. Where most blue removal-by-aura is content to lock down attackers and blockers, this one targets artifacts too, and it shuts off activated abilities on whatever it touches: no tapping a mana rock, no firing an artifact's marquee ability, no engine that runs on activations. The two clauses stack into a near-total deactivation. A creature it lands on won't untap and can't pump or sacrifice itself for value; an artifact it lands on becomes a brick that can neither contribute mana nor pull a lever. The no-untap line alone is the weaker half: an opponent left only tapped down is still free to crack a mana ability or pop a removal-on-a-stick, so the activated-ability lockout is the part doing the real cleanup against threats that don't mind being held still. The cost of that flexibility is the usual aura tax: it does nothing to a permanent that's already done its job, it dies with the enchanted thing, and it answers exactly one permanent at a time. It sits squarely in blue's school of soft removal: blue rarely destroys, it neutralizes, and this neutralizes with the dial turned up to cover the activated-ability problem that simple tap-down auras leave open.

Encrust (m13)
M13 · #49common
Pricing
Normal: $0.06
Foil: $0.15
Oracle Text

Rules text

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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