Empty the Warrens
The payoff that made Storm a deck you could explain to a stranger. Most Storm finishers ask for a specific count to combo off (Tendrils of Agony wants its mana investment back and then some, Grapeshot needs a board to point at), but this one converts raw spell count directly into a clock: each copy stamps out a pair of Goblins, so a chain that resolves a handful of spells before it leaves a small army standing. That changes what the Storm deck is allowed to be. Instead of assembling a tight kill the same turn the engine fires, a list can lean on this as an "almost" payoff, a way to spend a half-developed Storm count on a board that wins over the next two turns rather than this one. The friction is that it rewards quantity over quality: it does not care how big the spells before it were, only how many, which pushes a deck toward cheap cantrips and rituals chained for volume rather than the high-impact spells a one-shot kill wants. It also dodges the all-or-nothing fragility of life-loss finishers, since a fizzled-but-survived turn still leaves a battlefield instead of an empty graveyard. The Goblin typing is the quiet bonus, slotting the output into tribal payoffs that have nothing to do with Storm at all.

Rules text
Format Status
More formatsFewer formats
Other printings
- Secret Lair Drop#2412
- Secrets of Strixhaven Mystical Archive#173
- Secrets of Strixhaven Mystical Archive#108
- Secrets of Strixhaven Mystical Archive#43
- Arena Anthology 2#9
- The List#DDS-15
- Dominaria Remastered#318
- Dominaria Remastered#118










