Emissary of the Sleepless
The conditional payoff here is a backward-looking check: did a creature die this turn? That single question tells you exactly what deck this Spirit was built to live in. Because the trigger asks about the past rather than demanding you set anything up, the body and its 1/1 token arrive together whenever combat, removal, or a sacrifice has already cleared a creature. The result is a token-go-wide piece wearing the clothes of a midrange flyer: two evasive bodies for five mana when the condition is met, a flat 2/4 flyer when it is not. The design leans into the era's white-blue Spirit deck, where flying Spirit tokens were both the win condition and the fodder, and a card that adds two more flyers off any death keeps an aerial board snowballing turn over turn. What balances it is that the second flyer is never free: something violent has to have happened this turn to collect the bonus, so the payoff arrives only when you are already trading pieces, not when you sit back and durdle. The 2/4 body is shaped for exactly the air war it wants to win, surviving most one-toughness pingers and holding the ground below it while the 1/1 it brings along widens the clock.
