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Moxonomy

Elvish Doomsayer

Creature — Elf Shaman1 generic manaBlack mana

A death trigger that punishes the wrong kind of removal: leave this Elf alone and it does nothing, kill it and every opponent sheds a card. Group discard has always carried a specific friction, the problem of converting a table-wide hand attack into something you come out ahead on. Here the payment is dying, which is precisely the thing a 1/1 wants to do anyway. It blocks a big attacker and turns a chump into a group discard; it feeds a sacrifice outlet and gets stapled onto whatever that outlet already does; it dies to a wrath and takes a card from each opponent on the way out. The catch is that opponents choose what to pitch, so the trigger drains hand size rather than picking off a specific threat, and it is at its best when you can dictate the timing of its death yourself. That makes it a small engine piece rather than a standalone answer: an Elf Shaman built to be recycled, reanimated, or fed into a loop, where each cycle costs every opponent a resource while leaving your own grip untouched. On its own it is a speed bump with an upside; in a deck that treats creatures dying as an event to be triggered repeatedly, it becomes a slow, grinding tax on everyone else's hand.

Elvish Doomsayer (cmr)
CMR · #120common
Pricing
Normal: $0.24
Foil: $0.30
Oracle Text

Rules text

When this creature dies, each opponent discards a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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