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Moxonomy

Elemental Masterpiece

Sorcery5 generic manaBlue manaRed mana

Seven mana for eight power split across two 4/4 bodies is an honest, unglamorous rate: the kind of top-end payoff a control or midrange deck reaches for after it has traded resources down and needs to close. What justifies the card is the escape hatch stapled to the back. When the seven-mana line is dead in hand (uncastable because you are short on lands or stuck on the wrong colors), the discard clause spends a pair of hybrid pips to manufacture a Treasure rather than leaving the card inert. The design hedges its own top-heaviness by staying useful precisely when it is stranded, ramping you toward a curve it can no longer sit at. Either half of your color pair can pay for the discard mode, which keeps the safety valve open even when the manabase is lopsided the wrong way: that hybrid flexibility is the load-bearing detail. A stranded expensive spell is usually a dead draw, so the graveyard-bound half here becomes mana-smoothing instead of a loss, a fixing tool wearing a finisher's clothes.

Elemental Masterpiece (stx)
STX · #182common
Pricing
Normal: $0.21
Foil: $0.20
Oracle Text

Rules text

Create two 4/4 blue and red Elemental creature tokens. Blue or Red manaBlue or Red mana, Discard this card: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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