Elegant Entourage
Anthem effects usually hand out their bonus statically, spread thin across a board you already have. This 4/4 flips that logic: it pays out on the second creature, the third, the fourth, funneling a fresh +1/+1 and trample onto a target of your choosing each time a body hits the battlefield after it. Value here is a function of tempo, not of headcount at the start of combat. The targeting flexibility is doing quiet work: the bonuses do not have to stack on one creature, but they can, turning a single attacker into a finisher while the rest of the swarm crashes for its printed stats. Trample is the piece that keeps the effect from being cosmetic against a clogged ground, letting a pumped attacker punch through chump blockers instead of stalling on them. The body itself is priced as a payoff, not a threat: fair on rate, doing nothing extra until the board refills around it. It wants token generators, sacrifice-and-recur loops, cheap creatures that flood the battlefield in waves. Give it the density of enters-the-battlefield events it is built to reward, and it converts a wide board into a lethal one.
