Eater of Hope
Demons in black almost always carry a tax: a life payment, an upkeep trigger, a downside that makes the body a liability if your engine stalls. This one inverts the formula. Its drawback is not a cost the card imposes on you but a cost it imposes on your other creatures, and only when you choose to feed it. The first ability turns the graveyard's worth of expendable bodies into a regeneration shield, making the 6/4 frame far stickier than its toughness suggests against targeted removal and combat math. The second turns those same bodies into removal: sacrifice two, destroy one, repeat as your board allows. Both abilities point at the same design center, which is a sacrifice outlet that wants a wide, replaceable board around it rather than a tall one. That is the tension worth noticing. The flyer is the payoff, but it is starving on its own; it needs a feed line of tokens, recursion, or aristocrat fodder to convert fixed-cost activations into a repeatable destroy engine. As a top-end demon it reads as expensive and fragile, but the regeneration clause is the part that quietly carries it: against any deck whose removal is destruction or damage rather than exile, this can outlast multiple answers as long as you have a creature to throw under the bus. It is built for the deck that treats individual creatures as ammunition, and idle in the deck that does not.





