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Moxonomy

Earthshaker Giant

Creature — Giant Druid4 generic manaGreen manaGreen mana

A finisher built for a specific kind of board: the go-wide green deck that has already committed bodies and needs one card to convert them into lethal. The 6/6 trampler is fine on its own, but the enter trigger is the payoff, handing every other creature you control +3/+3 and trample for a turn. That last word is the operative one. Green anthem effects are common, but stapling trample onto the buff is what turns a stalled ground assault into damage that pushes through blockers, and it does so at the moment the Giant arrives rather than as a static aura you have to protect. The buff is one-shot, so this is a card you cast to end things, not a value engine you leave on the table to grind: play it into a developed board and swing, or hold it until the alpha strike is lethal. That single-turn window is also the honest cost. Wipe the board or trade off the team first and the trigger has nothing to buff, leaving a 6/6 trampler for six. As a design, it collapses the classic overrun-plus-anthem pattern into one card with a real body attached, aimed squarely at the token and creature-swarm decks that want a top-end that closes rather than merely stabilizes.

Earthshaker Giant (gn2)
GN2 · #5mythic
Pricing
Normal:
Foil: $2.17
Oracle Text

Rules text

Trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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