Eager Trufflesnout
Green has never had trouble putting a four-power body on the board for three, but the four toughness usually comes with it; the trade here is inverted, a 4/2 that swings like something bigger and dies to almost any incidental damage. That fragility pays for the payoff, because trample and the combat-damage trigger both want the same outcome: the boar connects, and connection mints a Food. Trample means chumping a body this size still lets a point or two through, enough to stamp out a token even into a clogged board. The Food does the quiet work green usually outsources, handing an aggressive creature a lifegain floor without asking for a card or a color it lacks. It slots cleanly into the artifact-token economy that has grown up around Food: a green enabler that produces fodder as a byproduct of doing what green already wants to do, rather than a dedicated engine that sits back and grinds. The design logic is that the reward is gated behind attacking, which turns the token into a tax on the opponent's blocking math as much as a resource for its controller. Nothing about it is subtle, and nothing about it needs to be.
