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Moxonomy

Dwarven Shrine

Enchantment1 generic manaRed manaRed mana

This is the punitive flip side of the era's graveyard-as-resource thesis: a symmetric tax that scales not with how much a player casts but with how much redundancy already sits in every graveyard. The damage keys off cards sharing the spell's name, so it does nothing in a singleton-heavy game and bites hardest against the four-of. Cast your third Lightning Bolt and the two copies already in graveyards deal you four damage; the fourth copy faces three already waiting, for six. That naming clause is deliberate friction. It rewards diverse spell selection and savages the consistency competitive decks are built on, but it fires on everyone equally, so the controller pays the same toll on their own repeated spells. The effect punishes the format's structural habits rather than any one strategy: aggressive decks lean on cheap repeated burn, control decks lean on repeated counters and draw, and this taxes the repetition itself. Because every graveyard counts and cards accumulate there across the whole game, the threat compounds the longer the table grinds, which sits in productive tension with the symmetry. You want it down early so the graveyards have time to fill, but every spell you cast afterward stocks the same gun pointed back at you.

Dwarven Shrine (ody)
ODY · #187rare
Pricing
Normal: $0.31
Foil: $5.00
Oracle Text

Rules text

Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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