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Moxonomy

Dusk Charger

Creature — Horse3 generic manaBlack mana

Ascend was the keyword that asked you to commit to the board: not a single trigger, but a permanent toggle that flips once your permanent count crosses the threshold and stays flipped for the rest of the game. This Horse is the most literal expression of that bargain. As a 3/3 it is a body you would never run on its own merits; once the city's blessing comes online it becomes a 5/5, and the math the design wants you to do is whether your deck reliably reaches the tenth permanent fast enough for that bonus to matter. The trick is that nothing about the toggle is conditional after it fires. Most "as long as" buffs invite removal of the source: kill the lord, lose the bonus. Here the source is your whole board, and once the blessing is earned it cannot be taken back, so the +2/+2 is effectively locked in for the rest of the game even if your permanent count later drops. That is the structural difference between Ascend and a threshold ability like delirium or a count-the-board check like metalcraft, which can switch back off the moment your numbers fall. The body asks for nothing exotic in return: a wide, permanent-heavy deck gets a free statline upgrade on a creature it was already going to cast.

Dusk Charger (plst)
PLST · #RIX-69common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +2/+2 as long as you have the city's blessing.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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