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Moxonomy

Durkwood Boars

Creature — Boar4 generic manaGreen mana

A 4/4 with no text for five mana sits at the very floor of green creature design, and that is exactly what this card was built to be: the vanilla green fatty against which every green creature with a keyword or trigger could be priced. The design logic is the oldest in the game. Establish the baseline (four power, four toughness, no text), then charge for everything above it. Every green five-drop printed since has been measured, implicitly or explicitly, against this body: what does the upgrade cost in mana, in color requirements, in restriction? Boars themselves never became a real tribe, and the card now reads as a reference point rather than a playable, which is a reasonable fate for a creature whose job was to define what plain looked like. Modern green commons routinely beat this rate at four mana, sometimes at three, and the gap between Durkwood Boars and its descendants is a useful way to read the slow upward creep of the creature curve across thirty years of design.

Durkwood Boars (s00)
S00 · #38common
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
Legal
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

8 sets
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