Dunland Crebain
The math on Amass is what makes this workhorse tick: a 1/1 flier that dumps two counters onto your Army the moment it lands, and if you have no Army yet, it manufactures the 0/0 token to hold them. That means the first copy reads as a 1/1 flier plus a 2/2 ground body, and every copy after that stacks onto the same growing Orc, so the mechanic converts a stream of small bodies into one accumulating threat. The design here is Amass doing quiet aggregation work: rather than paying for a fresh creature each time, you are compounding a single Army toward a size that outpaces what three mana usually buys. The flying body is the piece that keeps the card honest on its own, giving you an evasive clock while the Army handles the ground. It is a straightforward common built to reward playing several enablers together, where the payoff is not any one card but the cumulative counter total the deck can assemble across a game.


