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Moxonomy

Drumhunter

Creature — Human Druid Warrior3 generic manaGreen mana

Two payoffs stapled to one body, and the design bet is that a fat-creatures deck wants both. The mana ability makes it a ramp creature that feeds the very thing it rewards: tap it for colorless, cast a haymaker, and the end-step draw turns on. That loop is the whole appeal, a Druid that accelerates toward the threshold and then converts board presence into cards once you cross it. The draw clause is the load-bearing restriction: it is conditional rather than guaranteed, gated behind controlling a creature big enough to qualify, so the engine only spins when the deck has actually delivered the threats it is built around. Against control it stalls; against a board it has helped you assemble it reads cards every turn. The body is fragile enough that a removal spell breaks the loop cleanly, which is the cost of bolting a repeatable draw engine onto a four-drop. As a piece of green card advantage it belongs to a familiar bargain: commit to size first and collect later, rewarding the kind of green deck that was already planning to put a big creature on the table and just needed a reason to keep its grip full while doing it.

Drumhunter (c13)
C13 · #142uncommon
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. Tap: Add Colorless mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

3 sets
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