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Moxonomy

Druid of the Spade

Creature — Rabbit Druid2 generic manaGreen mana

A green three-drop that sits as a plain 2/3 until the board catches up, then swings as a 4/3 with trample the moment you control any token: Food, Treasure, a hopping Rabbit, a Squirrel. The conditional is written broadly, and that breadth is the whole design logic. It does not care what the token is or where it came from, only that one exists, which lets a token-heavy shell flip the buff on and keep it on without dedicating a slot to enabling it. The trample rider matters as much as the +2/+0: a 4/3 that gets chump-blocked forever is a poor attacker, but one that pushes the extra two through a small blocker actually converts a wide board into pressure. The tension the card lives inside is fragility versus payoff: leave the token behind and it reverts to a 2/3 with no evasion, so the deck has to keep something on the battlefield to hold the switch open, and any effect that clears your tokens also clears its teeth. It rewards a build that treats tokens as a standing resource rather than a byproduct, and asks nothing more elaborate than that.

Druid of the Spade (blb)
BLB · #170common
Pricing
Normal: $0.18
Foil: $0.20
Oracle Text

Rules text

As long as you control a token, this creature gets +2/+0 and has trample.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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