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Moxonomy

Drudge Reavers

Creature — Skeleton3 generic manaBlack mana

Black regenerators trace back to the earliest skeletons in the game: a body that costs a single black mana to shrug off lethal damage and turns combat into a grinding stalemate. The pattern usually lived on cheap creatures, which is what makes this one's price the wrinkle. At four mana for a 2/1, the body is overcosted by any straightforward measure, and the design pays for that with flash. Held mana lets it sit in hand like a counterspell, deciding at the last instant whether to ambush an attacker, develop end of turn, or arrive on the opponent's combat step as a blocker that survives the trade. The regeneration cost is trivial on purpose: keep one black source open and every combat tips in your favor, since the 2/1 frame dies to almost anything but the shield converts it into something burn and bigger blockers cannot answer. Exile, sacrifice effects, toughness-shrinking spells, bounce, and cards that forbid regeneration still remove it, and so does any lethal hit when you have no mana to spare. The clauses cohere around one job: attrition packaged as a creature, an obstacle that refuses to commit to the board until the moment forces it, then refuses to leave. The steep rate is the tax for never having to declare your hand early.

Drudge Reavers (tsp)
TSP · #105common
Pricing
Normal: $0.10
Foil: $0.70
Oracle Text

Rules text

Flash (You may cast this spell any time you could cast an instant.) Black mana: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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