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Moxonomy

Drowned

Creature — Zombie1 generic manaBlue mana

A study in early off-color activated costs, back when the design vocabulary for two-color identity was still being written one card at a time. The body is a plain 1/1, but its entire reason to exist is the black activation grafted onto a blue creature: a regeneration shield paid for outside the spell's own color. The Dark leaned hard on this idea of allied effects bleeding across the color pie, treating regeneration as a generic survival tool rather than something gated to specific bodies. Here is a creature that costs blue mana to deploy but demands a black source to keep alive, a tension that reads as awkward by modern standards but was a deliberate texture choice in an era when designers were still probing how much cross-color friction a single card could carry. Regeneration was the survival mechanic of its day, the answer to a board state full of unconditional removal and trading attackers; tying it to a flimsy frame meant the card asked you to invest mana repeatedly just to keep a 1/1 on the table. The rate is poor, and that is beside the point. What the card preserves is the artifact of process: a snapshot of a moment when "blue creature that wants black mana" was a sentence Wizards was willing to print without a clean tribal or mechanical justification, simply to see how multicolor demand felt in practice.

Drowned (me4)
ME4 · #47common
Pricing
Normal: $0.35
Foil:
Oracle Text

Rules text

Black mana: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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