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Moxonomy

Drowned Catacomb

Land

The conditional tapland was an answer to a specific manabase tension: dual lands that always came in tapped were too slow for two-color aggressive decks, but untapped duals with no drawback had to be priced in life or scarcity. The check land splits the difference by reading the board state. Control a basic land type matching either of its colors and it arrives untapped; control nothing relevant and you pay the tempo. The clever part is the entry condition. It does not care about colors of mana you can produce, it cares about land types, which means it pairs naturally with the original revised dual lands and with shock lands that carry the Island or Swamp type. Build your early drops around it and the drawback rarely materializes past the first few turns; ignore the type requirements and it punishes you for a sloppy mana base. That conditional structure became the template for an entire decade of two-color fixing, a middle gear between the always-tapped gain lands and the painful or fragile premium duals. It asks one question of the manabase, does the work for free when the answer is yes, and politely waits a turn when the answer is no.

Drowned Catacomb (m10)
M10 · #224rare
Pricing
Normal: $2.04
Foil: $10.89
Oracle Text

Rules text

This land enters tapped unless you control an Island or a Swamp. Tap: Add Blue mana or Black mana.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

23 sets
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