Dromoka, the Eternal
The cycle of two-color Dragonlord designs each took a keyword the wedge already owned and bent it toward the Dragon tribe, and this one married Selesnya's counter-and-go-wide instinct to a recurring attack trigger. Bolster does quiet work here precisely because the choice is constrained, not free: the counters land on whichever of your creatures has the least toughness, not the threat you'd most like to grow. A board of mana dorks and tokens turns every Dragon swing into a snowballing escalation, spreading reinforcement across the smallest bodies until the whole battlefield gets dangerous; a board of one fat attacker just feeds itself. The trigger keys off any Dragon attacking, not just this legend, so the engine scales with a tribe rather than asking this Dragon to carry the plan alone. A 5/5 flier is a fine rate on its own, but the design intent reads in the second line: this is the Dragon meant to anchor a creature-wide green-white board, the one that rewards a filled-out battlefield over a single bomb. Among its cycle it sits at the patient, attrition-minded end, less a finisher than a value spine that converts sustained aggression into a board that keeps growing every combat it survives.




