Draugr Recruiter
Boast turns graveyard recursion into a reward for stepping into combat rather than a spell cast from safety. A straight regrowth-on-a-body would let you rebuild whenever you liked; here the 3/3 has to attack this turn before you can pay the cost, and the window it opens is broader than the restriction looks. The timing clause only requires that the creature attacked this turn, so once you have declared it as an attacker the return fires at instant speed: before blockers, before damage, before the swing resolves into anything. A body about to trade in a bad block can still cash in its return first. That makes the attack a genuine decision rather than a formality, because swinging into a wall you know will kill the creature is often correct when the card in the graveyard outweighs the 3/3. The once-each-turn limit keeps the loop grinding instead of spiraling: one creature back per turn, and only on turns you were willing to attack at all. What it wants is legible once you commit to it: chain sacrifice fodder, mana dorks, or death-trigger creatures back to hand each turn, converting a modest body into a slow refill engine. It belongs to a line of black creatures that fold graveyard rebuild into aggression rather than treating offense and recursion as separate plans, asking a deck to want the swing and the card back in the same motion.
