Drannith Stinger
A 2/2 body is almost beside the point; what this Wizard is really selling is reach, one point at a time, off a mechanic that normally just tidies your hand. The trigger fires whenever you cycle another card, so as you dig through a deck stuffed with cycling spells, each discard you were making anyway taxes every opponent for one. That turns a card-selection tool into a passive burn clock: no attacks, no mana beyond the cycling costs, just a steady drip while you sculpt. The phrasing is the load-bearing part. Because it cares about cycling another card, its own cycling ability never cancels the payoff; draw it with the engine already humming and it stings, draw it into a dead spot and it becomes a single-mana replacement draw instead of a stranded body. That escape hatch is what lets it be a build-around without being a liability. It needs a critical mass of cycling cards to matter, and it dies to anything, but assembled correctly it converts a keyword built for smoothness into incidental damage. It belongs to a small tradition of payoffs that reward you for leaning into a mechanic rather than merely tolerating it: the cycling isn't a consolation here, it's ammunition.

