Skip to content
Moxonomy

Drake Haven

Enchantment2 generic manaBlue mana

Cycling has a quiet problem as an engine: it spends a card to draw a card, smoothing your draws but never actually building a board. This is the payoff that fixes that, converting every cycle and every discard into a tax-and-token transaction. The discipline is the 1 generic mana per trigger, which keeps the engine from spiraling for free: each Drake costs you the cycling fee plus one more, so the card asks you to chain discards across a turn rather than fire off one expensive trigger. What makes it more than a value engine is the breadth of what feeds it. It does not care why you discarded, only that you did, so it pairs with rummaging effects, hand-size attrition, madness enablers, and any card with a cycling cost stapled on, all of which suddenly leave a flying body behind. The clause also reads "cycle or discard," not "cycle," which is the deliberate seam: a deck full of cyclers wants this online early, but a deck that simply throws cards away on the way to something else collects the same dividend. The result is an enchantment that turns the most card-disadvantaged actions in the game (looting, rummaging, discarding to hand size) into a steady stream of evasive attackers, a structural answer to how a pure card-filtering shell ever closes a game.

Drake Haven (c20)
C20 · #110rare
Pricing
Normal: $0.33
Foil:
Oracle Text

Rules text

Whenever you cycle or discard a card, you may pay 1 generic mana. If you do, create a 2/2 blue Drake creature token with flying.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close