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Moxonomy

Dragonclaw Strike

Sorcery2 generic or Green mana2 generic or Blue mana2 generic or Red mana

Green's fight spells have always asked a creature to win a scrap it might not survive: you point your body at theirs and hope your power outnumbers their toughness. This one rigs the math before the punch lands. Doubling power and toughness first turns a 3/3 into a 6/6 that eats almost any blocker and walks away, and it turns a large creature into an eraser that clears the biggest thing on the other side without breaking a sweat. Because it resolves at sorcery speed, the fight happens in your main phase, and fighting is not combat: the inflated creature has to win its fight to survive into the actual combat step and attack that turn. That is the strategic hinge. You are not trading one-for-one; you kill a blocker and keep a swollen attacker, converting a removal spell into a board-position swing before attackers are even declared. The "up to one target" wording keeps it live against an empty board, where it collapses into a pure pump-and-swing rather than sitting dead in hand. The three hybrid pips read as a Temur signpost, but the flexibility cuts the other direction: a mono-green stompy shell, a red aggressive deck, or a blue tempo build can each pay full freight for it without touching a second color, since every pip can be satisfied with generic mana. The result does double duty: a splashy payoff for three-color decks, and a color-flexible pump-and-kill for anyone willing to pay the premium.

Dragonclaw Strike (tdm)
TDM · #180uncommon
Pricing
Normal: $0.23
Foil: $0.28
Oracle Text

Rules text

Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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