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Moxonomy

Dragon Trainer

Creature — Human3 generic manaRed manaRed mana

Five mana buys a fragile 1/1 stapled to a 4/4 flyer, and the split is deliberately lopsided: nearly every point of value lives on the Dragon while the human that summons it is disposable. That places most of the card's stats in the air the turn it lands, which is the entire purpose of a body whose only text is the token it leaves behind. The design school is old and reliable, the two-permanents-for-one-card approach that runs through countless "creature that brings a friend" commons: divide your investment so a single removal spell cannot strip both halves, and so the flyer outlives whatever the little shell does not. What sharpens the pattern here is how uneven the two bodies are. Because the Dragon carries the whole payload, a sacrifice outlet or a blink effect treats the 1/1 as fuel to spend rather than a permanent to protect; it was never meant to survive. This is straightforward red at common rarity, an evasive threat priced for players who want a flyer topping their curve in a color that has historically had to work to get damage over the ground.

Dragon Trainer (fdn)
FDN · #84uncommon
Pricing
Normal: $0.16
Foil: $0.22
Oracle Text

Rules text

When this creature enters, create a 4/4 red Dragon creature token with flying.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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