Skip to content
Moxonomy

Dragon Fodder

Sorcery1 generic manaRed mana

Two bodies for two mana, which is the entire reason this card exists. Where Goblin tokens are concerned, the math is the design: a single sorcery that drops two 1/1s sets a token-density baseline that anything wanting to go wide must match. The split into two creatures rather than one larger body is what makes it earn its slot, because the strategies that want this effect (sacrifice engines, anthem decks, convoke enablers, anything that counts permanents rather than power) all care about the number of bodies, not their size. It belongs to a small family of two-mana double-token sorceries alongside Krenko's Command, with which it is functionally identical, and its design clarity is that it asks no questions: no kicker, no upkeep payment, no condition. You pay, you get two Goblins, every time. That predictability is the value. Reliably converting two mana into two sacrifice fodder, two attackers, or two units of board presence keeps a card moving across formats and rarities precisely because it never warps anything and always does exactly one useful thing. The Goblin creature type rather than a generic token is the quiet upside, slotting it into tribal shells that reward the subtype directly.

Dragon Fodder (cmm)
CMM · #217common
Pricing
Normal: $0.25
Foil: $0.61
Oracle Text

Rules text

Create two 1/1 red Goblin creature tokens.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

16 sets
Show all 16 other printings
Quick navigation
move selectesc close