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Moxonomy

Dragon Appeasement

Enchantment3 generic manaBlack manaRed manaGreen mana

The trade is brutal and total: surrender your draw step forever, and turn every creature you actively sacrifice into a card instead. That is the design hook, a draw engine that routes around the normal economy of one-per-turn by tying card flow to the sacrifice action rather than the untap. Note the precise wording: it cares about sacrifice, not death, so killing your own creatures with a board wipe or burn spell does nothing here. You have to feed them to an outlet yourself. That is the quiet Jund-shard statement of the thing: black supplies the sacrifice outlets and the fodder, green the token generation to feed them, red the aggression that wants to spend creatures as resources. The card sits dormant until you start dismantling your own board through an outlet, then pays out per sacrifice with no per-turn cap. A whole crop of tokens fed to a free outlet in one turn becomes a fistful of cards. The risk is symmetrical to the ceiling: skip your draw and fail to sacrifice anything, and you have simply switched off your card flow for free. Most fixed-cost draw enchantments meter you a card a turn and ask for life or a discard; this one asks for a creature you were going to throw away regardless and removes the throttle entirely. A niche engine, but a precise one, built for decks where creatures are ammunition rather than assets.

Dragon Appeasement (arb)
ARB · #115uncommon
Pricing
Normal: $0.15
Foil: $0.44
Oracle Text

Rules text

Skip your draw step. Whenever you sacrifice a creature, you may draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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