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Moxonomy

Drag Under

Sorcery2 generic manaBlue mana

Bounce-and-replace is one of the oldest soft-tempo templates in blue: undo a creature, dig a card deeper, never fall behind on resources. The whole sorcery-speed line is a tradeoff against the obvious instant-speed competitor. Vapor Snag or Unsummon answers a creature in the moment, on the opponent's turn, in combat; this version surrenders that flexibility entirely and asks to be cast on your own turn, before anything has happened, as a tempo-positive setup play rather than a reactive one. What it buys for that concession is the cantrip. Returning a blocker so you can attack, or resetting an enters-the-battlefield trigger you want to abuse, costs you nothing in cards because the draw refills the slot you spent. That structural difference matters more than the rate looks: a pure bounce spell is card disadvantage dressed up as tempo, but a bounce-plus-draw breaks even on cards while still buying a turn of pressure. The design lives in that exact corner: too slow and too expensive to be a serious combat trick, but priced so the cantrip is real rather than a stapled-on consolation. Filler by appearance, glue by function, the unglamorous connective tissue that keeps a tempo deck's hand from emptying while its clock keeps ticking.

Drag Under (j22)
J22 · #288common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Return target creature to its owner's hand. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

5 sets
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