Doran, Besieged by Time
The original Doran, the Siege Tower rewrote combat math by making creatures deal damage equal to toughness, which turned every fat wall into an attacker. This one takes the same obsession from a different direction: instead of collapsing power and toughness into a single number, it rewards the gap between them. A creature that is naturally lopsided (all toughness, little power) both comes down cheaper and swings harder, because the attack trigger converts that difference into raw stats on the turn it matters. A 0/5 attacking becomes a 5/10 for the swing; a 1/4 blocker becomes a 4/7 the moment it steps in front of something. The design discipline is that the bonus only lands in combat and only on the differential, so a vanilla 3/3 gets nothing from either half of the card. You have to build around the defensive-statline archetype specifically, then find a way to point those bodies forward. The cost reduction quietly matters more than it looks, since the same lopsided creatures it discounts are the ones the attack trigger later turns lethal. It is a payoff and an enabler stapled to the same 0/5 frame, and its own body is the proof of concept: five toughness, no power, and a five-point swing the turn it decides to attack.


