Door of Destinies
The anthem most tribal decks wanted was a static one: a flat buff that lands the moment it resolves. This goes the other direction, paying out only as you keep casting the chosen type. The counter accrues on the cast, not the resolution, so a creature countered on the stack still feeds the engine; the spell pays its tax to the artifact whether or not it ever sees the battlefield. That sequencing rewards volume over board presence, and because every charge counter sits on the artifact itself, the bonus is durable in a way a creature lord's never is. A single counter stretches every body of the chosen type you control, including ones already in play, and that math survives a sweeper: clear the board, replay one creature, and it walks in carrying the full accumulated buff. What the artifact does not do is reach backward. It counts only spells cast after it arrives, so the dozen cheap creatures from your opening turns build nothing here; the engine starts at zero on the turn you untap with it. That lead time is the cost of escalation. The turn you play it, it does nothing, and it asks for a critical mass of cheap spells before it earns its four mana. Unlike a lord that hands out a fixed bonus and dies to creature removal, this lives in the artifact slot, indifferent to creature-only wipes and harder to answer, but it sharpens a plan rather than enabling one.

Rules text
Format Status
More formatsFewer formats
Other printings
- Marvel Super Heroes Commander#432
- Marvel Super Heroes Commander#198
- Special Guests#146
- Secret Lair Drop#1631
- Secret Lair Drop#1631★
- Commander 2017#208
- Magic 2014#208
- Magic Online Promos#31963









